The developers brought rally driver Kris Meeke and two-time World Rallycross Champion Petter Solberg on board to work on the handling, so you know you can expect the real deal. While the former is the more arcade-y feel (from Dirt 3) that allows you to focus on having the most fun, simulation is self-explanatory, in that it’s as close to real driving as possible. In acknowledgement of its target audience’s preferences, Codemasters is providing two handling options with Dirt 4: ‘gamer’, and simulation. The rally franchise is doubling down on its roots with the latest chapter, eschewing the gymkhana mode from Dirt 3, and instead borrowing more from the previous 2015 entry, Dirt Rally, which showed its simulation chops. Six years after the last numbered Dirt title, Codemasters is back with the next instalment: Dirt 4.
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